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{{Infobox gadgets | |||
| image = Mesh Shield.png | |||
| name = MESH SHIELD | |||
The Mesh Shield is a | | build = Heavy | ||
| type = Specialization | |||
| price = {{prices|600}} | |||
| health = 750 | |||
| costs = 225 when shield lowers<br>300 when shield destroyed. | |||
| cooldownbar = 0 [[Mesh Shield#Energy-Based Cooldown|Energy-Based]] | |||
| quote = {{quote|text=A projected shield that blocks from the front only, creating a shoot-through cover for teammates.}} | |||
}} | |||
[[File:Mov_h_meshshield.gif|right]] | |||
The [[Mesh Shield]] is a [[Heavy]] class specialization that attaches a movable shield to its user to protect their team from incoming fire. | |||
== | == Usage == | ||
The Mesh Shield can be selected as the [[Specializations|specialization]] gadget of any [[Heavy]] build loadout. | |||
The specialization trigger can be used to toggle the gadget on or off. The shield will remain active as long as it has energy remaining or until it is toggled off. While the Mesh Shield is active, the user can freely move, jump, use ziplines, and so on, but they cannot attack or use other items. | |||
{{Control scheme|specialization=Toggle on <small>(Tap)</small><br>Toggle off <small>(Tap)</small>}} | |||
== Stats == | |||
=== Effects === | |||
The Mesh Shield is an energy-based shield that can be deployed to create a protective barrier attached to its user. If the user moves or rotates, the shield moves with them. | |||
The Mesh Shield absorbs incoming attacks (including melee attacks) and deflects projectiles, similarly to the [[Dome Shield]]. | |||
=== Energy-Based Cooldown === | |||
The Mesh Shield has 750 total energy. It loses energy when taking damage, and 225 energy is lost each time the player lowers the shield. Energy regenerates only when the shield hasn't taken damage for a short time. There is no cooldown; instead, players must manage the shield's energy, ensuring they don't run out at critical moments. When the shield is destroyed, it needs 300 energy to be deployed again. | |||
=== Properties === | |||
''' Gadget '''<br><br> | |||
{{Feature icon|Self Targeted}} Can be activated to apply an effect to the contestant that used it. | |||
{{Feature icon|Toggle}} Can be enabled and disabled by reactivating. | |||
{{Feature icon|Battery Charge}} Uses up charge while used. Recharges over time. The Mesh Shield stores health as its charge. | |||
{{Feature icon|Disarms User}} Forces the user to stop using their other items for an extended time to be able to use the gadget effectively. | |||
<br>''' Shield '''<br><br> | |||
{{Feature icon|Destructible}} Can be destroyed if its health is fully depleted, such as through hits from bullets or explosions. Teammates can also destroy it. Cannot be damaged by teammates. | |||
{{Feature icon|Permanent}} Does not disappear by itself as long as it is not broken. | |||
{{Feature icon|Blocking}} Absorbs damage from enemy bullets, deflects projectiles and blocks explosions. | |||
{{Feature icon|Solid|negative=true}} Contestants can pass through. | |||
== Guide == | |||
''' Strengths ''' | |||
* The large health pool and general operation of the Mesh Shield allows it to be effective in various offensive and defensive ways. | |||
** Offensively, the shield can be used to push across open spaces that lack cover, cover a team's advance into an already guarded space, or even as a distraction tool. Deploying the shield during combat may cause enemies to become focused on it, allowing your teammates to take advantage. | |||
** Defensively, the Mesh Shield is great at blocking incoming weapon fire, which makes it inherently effective at protecting your teammates who are stealing a [[Cashout Station|Cashout]]. The shield can also block some thrown gadgets, such as [[Frag Grenade|Frag Grenades]], which will bounce off of the shield's surface. | |||
''' Weaknesses ''' | |||
* The Mesh Shield is directly countered by Glitch effects, such as the ones created by [[Glitch Barrel|Glitch Barrels]] or incoming [[Glitch Grenade|Glitch Grenades]]. Glitch Grenades in particular will detonate on contact with the shield, instantly closing it. | |||
* Closing the shield will place it on cooldown, with a slightly longer cooldown being imposed if the shield was damaged. This prevents contestants from rapidly flickering the shield on and off. | |||
* Contestants currently deploying the Mesh Shield can not use their weapon or other gadgets. Switching to another item will close the shield. | |||
== Item Mastery == | |||
Item mastery XP can be earned by blocking incoming damage with the Mesh Shield. | |||
Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization. | |||
{| class="wikitable" | |||
|- | |||
|colspan="2" |'''<center>XP Breakdown</center>''' | |||
|- | |||
!Source !!XP Reward | |||
|- | |||
|Activating the Mesh Shield | |||
|0 | |||
|- | |||
|Damage from opponents intercepted by the Mesh Shield | |||
|0.5 × Damage Intercepted | |||
|} | |||
{{Item Mastery|item=Mesh Shield|levels=5|name2=Phalanx Starter<br><small>(Sticker)</small>|rarity2=rare|name3=Sound of Safety<br><small>(Sound)</small>|rarity3=rare|name4=Guardian's Stand<br><small>(Spray)</small>|rarity4=rare|name5=Itsy-bitsy Buckler<br><small>(Charm)</small>|rarity5=epic}} | |||
==History== | |||
{| class="wikitable" | |||
!Patch!!<center>Changes</center> | |||
|- | |||
|[[Update:5.0.0|5.0.0]]|| | |||
*Reworked the Mesh Shield to make it energy based. The shield has 750 energy in total and loses energy each time it takes damage. A sum of 225 energy is also lost each time the player lowers the shield, with energy only being regenerated when the Mesh Shield has not taken damage for a short time. The Mesh Shield no longer has a cooldown, with energy management replacing it | |||
|- | |||
|[[Update:4.2.0|4.2.0]]|| | |||
*Decreased Mesh Shield cooldown from 12s to 8s if the shield is damaged when closed | |||
*Decreased Mesh Shield cooldown from 8s to 4s if the shield is undamaged when closed | |||
|- | |||
|[[Update:4.0.0|4.0.0]]|| | |||
*Mesh Shield will now enter cooldown either when destroyed or lowered | |||
*Decreased Mesh Shield cooldown from 15s to 12s. The cooldown is only 8s if the Shield is undamaged when deactivated | |||
|- | |||
|[[Update:2.10.0|2.10.0]]|| | |||
*Fixed quick melee being available while using the Mesh Shield | |||
|- | |||
|[[Update:2.5.0|2.5.0]]|| | |||
*Decreased health from 1000 to 750 | |||
|- | |||
|[[Update:2.0.0|2.0.0]]|| | |||
*Increased cooldown on a fully depleted shield from 12s to 15s | |||
*Increased starting health after full depletion from 200 to 250 | |||
|- | |||
|[[Update:1.5.0|1.5.0]]|| | |||
*Decreased health from 1100 to 1000 | |||
|- | |||
|[[Update:1.4.0|1.4.0]]|| | |||
*Mesh Shield Health reduced from 1250 to 1100 | |||
|- | |||
|} | |||
[[Category:Heavy Build]] | [[Category:Heavy Build]] | ||
[[Category:Specialization]] | [[Category:Specialization]] |
Latest revision as of 13:29, 23 March 2025
![]() | |
MESH SHIELD | |
---|---|
| |
Profile | |
Build | Heavy |
Type | Specialization |
Price | 600 |
Stats | |
Cooldown | 0 Energy-Based |
Technical | |
Health | 750 |
Activation Costs | 225 when shield lowers 300 when shield destroyed. |

The Mesh Shield is a Heavy class specialization that attaches a movable shield to its user to protect their team from incoming fire.
Usage
edit edit sourceThe Mesh Shield can be selected as the specialization gadget of any Heavy build loadout.
The specialization trigger can be used to toggle the gadget on or off. The shield will remain active as long as it has energy remaining or until it is toggled off. While the Mesh Shield is active, the user can freely move, jump, use ziplines, and so on, but they cannot attack or use other items.
Controls | PC | PS | XBox | Key |
---|---|---|---|---|
Toggle on (Tap) Toggle off (Tap) | Q | Specialization |
Stats
edit edit sourceEffects
edit edit sourceThe Mesh Shield is an energy-based shield that can be deployed to create a protective barrier attached to its user. If the user moves or rotates, the shield moves with them.
The Mesh Shield absorbs incoming attacks (including melee attacks) and deflects projectiles, similarly to the Dome Shield.
Energy-Based Cooldown
edit edit sourceThe Mesh Shield has 750 total energy. It loses energy when taking damage, and 225 energy is lost each time the player lowers the shield. Energy regenerates only when the shield hasn't taken damage for a short time. There is no cooldown; instead, players must manage the shield's energy, ensuring they don't run out at critical moments. When the shield is destroyed, it needs 300 energy to be deployed again.
Properties
edit edit source Gadget
Self Targeted — Can be activated to apply an effect to the contestant that used it.
Toggle — Can be enabled and disabled by reactivating.
Battery Charge — Uses up charge while used. Recharges over time. The Mesh Shield stores health as its charge.
Disarms User — Forces the user to stop using their other items for an extended time to be able to use the gadget effectively.
Shield
Destructible — Can be destroyed if its health is fully depleted, such as through hits from bullets or explosions. Teammates can also destroy it. Cannot be damaged by teammates.
Permanent — Does not disappear by itself as long as it is not broken.
Blocking — Absorbs damage from enemy bullets, deflects projectiles and blocks explosions.
Non-Solid — Contestants can pass through.
Guide
edit edit sourceStrengths
- The large health pool and general operation of the Mesh Shield allows it to be effective in various offensive and defensive ways.
- Offensively, the shield can be used to push across open spaces that lack cover, cover a team's advance into an already guarded space, or even as a distraction tool. Deploying the shield during combat may cause enemies to become focused on it, allowing your teammates to take advantage.
- Defensively, the Mesh Shield is great at blocking incoming weapon fire, which makes it inherently effective at protecting your teammates who are stealing a Cashout. The shield can also block some thrown gadgets, such as Frag Grenades, which will bounce off of the shield's surface.
Weaknesses
- The Mesh Shield is directly countered by Glitch effects, such as the ones created by Glitch Barrels or incoming Glitch Grenades. Glitch Grenades in particular will detonate on contact with the shield, instantly closing it.
- Closing the shield will place it on cooldown, with a slightly longer cooldown being imposed if the shield was damaged. This prevents contestants from rapidly flickering the shield on and off.
- Contestants currently deploying the Mesh Shield can not use their weapon or other gadgets. Switching to another item will close the shield.
Item Mastery
edit edit sourceItem mastery XP can be earned by blocking incoming damage with the Mesh Shield.
Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization.
Source | XP Reward |
---|---|
Activating the Mesh Shield | 0 |
Damage from opponents intercepted by the Mesh Shield | 0.5 × Damage Intercepted |
History
edit edit sourcePatch | |
---|---|
5.0.0 |
|
4.2.0 |
|
4.0.0 |
|
2.10.0 |
|
2.5.0 |
|
2.0.0 |
|
1.5.0 |
|
1.4.0 |
|