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{{Infobox gadgets|class=All|name=THERMAL VISION|type=Utility|description={{Quote|text=Reveals heat signatures nearby and through smoke. .}}|cooldown=10s|damage=None|stacksize=1|duration=20s|image=Thermal_Vision.png|build=Light|quote={{Quote|text=Reveals heat signatures}}}}
{{Infobox gadgets
|image=Thermal_Vision.png
|name=THERMAL VISION
|quote={{quote|text=Reveals heat signatures}}
|build=Light
|type={{Gadget Icon|Utility}} Utility
|price={{prices|800}}
|cooldown=10s
|ammo=1
|duration=20s
}}
[[file:mov_l_thermalvision.gif|right]]
[[Thermal Vision]] is a [[Light]] class gadget that temporarily alters the user's vision, highlighting contestants and bypassing smoke and dust.


== Overview ==
== Usage ==
Thermal Vision is an exclusive gadget for [[Builds#Light Build|Light Build]]. It allows the player to see heat signatures of other contestants and objects. Notably, it can be used to see through smoke. Thermal Vision can be active for a maximum of 20 seconds. After deactivating Thermal Vision, it will go on cooldown for 10 seconds, no matter how long it was used for.
 
Thermal Vision can be selected as one of three [[Gadgets|gadgets]] of any [[Light]] build loadout.
 
The primary trigger can be used to toggle on the gadget. It will remain active even while not holding the item for up to 30 seconds, after which it is automatically disabled to recharge. It can also be disabled before this point by toggling it again.
{{Control scheme|gadget=Equip [[Thermal Vision]]|primary-fire=Toggle on <small>(Tap)</small><br>Toggle off <small>(Tap)</small>}}
== Stats ==
=== Effects ===
Thermal Vision can be activated to grant its user temporary thermal vision. Most of the screen will be a gray color, whereas significant objects are highlighted in white. These objects include contestants, [[Arena Carriables|barrels]], [[Cash Box|cash boxes]] and a few others.
 
It also allows its user to see past vision-obstructing objects, such as [[Smoke Grenade|smoke clouds]] and [[Gas|gas clouds]], but also general dust and debris caused by destruction and explosions, making for a clearer view of the area.
 
Opponents are fully visible even if they are under the effects of the [[Cloaking Device]] or [[Vanishing Bomb]]. If opponents are a long distance away, though, or fully obscured by a [[Smoke Grenade|smoke cloud]], they will not be highlighted during Thermal Vision and will simply be gray.
=== Properties ===
''' Gadget '''<br><br>
{{Feature icon|Self Targeted}} Can be activated to apply an effect to the contestant that used it.
 
{{Feature icon|Toggle}} Can be enabled and disabled by reactivating.
 
{{Feature icon|Single Charge}} Can be used once, then recharges automatically over the cooldown time.
 
{{Feature icon|Disarms User|negative=true}} Does not stop the user from using their other items while the gadget is active.
 
<br>''' Effect '''<br><br>
{{Feature icon|Visibility}} Affects the line of sight of the user and/or opponents. Changes the user's viewing mode to thermal vision.
 
{{Feature icon|Permanent|negative=true}} Disappears by itself after enough time has passed.
 
== Guide ==
''' Strengths '''
* Thermal Vision is an effective counter to [[Light]] contestants using the [[Cloaking Device]], as it will reveal them to the Thermal Vision user.
* Thermal Vision has very short downtimes compared to its maximum duration.
* In confined areas with lots of explosions, dust clouds and other vision-obstructing particles, Thermal Vision often provides the most value.
 
''' Weaknesses '''
* Thermal Vision cannot see [[gas]], which can potentially cause the user to walk into a damaging area unintentionally.
* Thermal Vision has limited range and will not highlight far-away opponents.
* When an opponent is not considered to be in the user's line of sight, they will not be highlighted. This includes them being fully obscured by a [[Smoke Grenade|smoke cloud]], even though the user can see through it with the gadget. In this case, the opponent will be grayscale and blends into the environment.
 
''' Tactics '''
* Thermal Vision can be combined with the [[Smoke Grenade]], as it is able to see through the smoke.
 
== Item Mastery ==
Item mastery XP for the Thermal Vision can be earned solely by activating it.
 
Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization.
{| class="wikitable"
|-
|colspan="2" |'''<center>XP Breakdown</center>'''
|-
!Source !!XP Reward
|-
|Activating Thermal Vision
|100
|-
|Deactivating Thermal Vision
|0
|}
{{Item Mastery|item=Thermal Vision|levels=5|name2=Thermal Whiskers<br><small>(Sticker)</small>|rarity2=rare|name3=Pounce Warning<br><small>(Sound)</small>|rarity3=rare|name4=Ocular Zest<br><small>(Spray)</small>|rarity4=rare|name5=Central Heating<br><small>(Charm)</small>|rarity5=epic}}


== Uses & Interactions ==
Thermal Vision is great for countering Light Builds who use the [[Cloaking Device]] specialization, as it can detect them despite their attempt to hide. Thermal Vision is also great to use when the current arena has the [[Gameplay#Weather/Time Of Day|foggy]] modifier, as it allows the player to see further. The main downside of Thermal Vision is its long cooldown.
[[File:TF TUTORIAL THERMAL VISION.mov]]
[[Category:Gadgets]]
[[Category:Gadgets]]
[[Category:Light Build]]
[[Category:Light Build]]

Latest revision as of 13:18, 23 March 2025

THERMAL VISION
“Reveals heat signatures”
Profile
BuildLight
Type Utility
Price 800
Stats
Cooldown10s
Ammo1
Technical
Duration20s


Thermal Vision is a Light class gadget that temporarily alters the user's vision, highlighting contestants and bypassing smoke and dust.

Thermal Vision can be selected as one of three gadgets of any Light build loadout.

The primary trigger can be used to toggle on the gadget. It will remain active even while not holding the item for up to 30 seconds, after which it is automatically disabled to recharge. It can also be disabled before this point by toggling it again.

Controls PC PS XBox Key
Equip Thermal Vision
234
L1
LB
Gadget
Toggle on (Tap)
Toggle off (Tap)
 
R2
RT
Primary fire

Thermal Vision can be activated to grant its user temporary thermal vision. Most of the screen will be a gray color, whereas significant objects are highlighted in white. These objects include contestants, barrels, cash boxes and a few others.

It also allows its user to see past vision-obstructing objects, such as smoke clouds and gas clouds, but also general dust and debris caused by destruction and explosions, making for a clearer view of the area.

Opponents are fully visible even if they are under the effects of the Cloaking Device or Vanishing Bomb. If opponents are a long distance away, though, or fully obscured by a smoke cloud, they will not be highlighted during Thermal Vision and will simply be gray.

Gadget

Self Targeted — Can be activated to apply an effect to the contestant that used it.

Toggle — Can be enabled and disabled by reactivating.

Single Charge — Can be used once, then recharges automatically over the cooldown time.

No Disarm — Does not stop the user from using their other items while the gadget is active.


Effect

Visibility — Affects the line of sight of the user and/or opponents. Changes the user's viewing mode to thermal vision.

Not Permanent — Disappears by itself after enough time has passed.

Strengths

  • Thermal Vision is an effective counter to Light contestants using the Cloaking Device, as it will reveal them to the Thermal Vision user.
  • Thermal Vision has very short downtimes compared to its maximum duration.
  • In confined areas with lots of explosions, dust clouds and other vision-obstructing particles, Thermal Vision often provides the most value.

Weaknesses

  • Thermal Vision cannot see gas, which can potentially cause the user to walk into a damaging area unintentionally.
  • Thermal Vision has limited range and will not highlight far-away opponents.
  • When an opponent is not considered to be in the user's line of sight, they will not be highlighted. This includes them being fully obscured by a smoke cloud, even though the user can see through it with the gadget. In this case, the opponent will be grayscale and blends into the environment.

Tactics

  • Thermal Vision can be combined with the Smoke Grenade, as it is able to see through the smoke.

Item mastery XP for the Thermal Vision can be earned solely by activating it.

Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization.

XP Breakdown
Source XP Reward
Activating Thermal Vision 100
Deactivating Thermal Vision 0
Level 1
0 XP
Thermal Vision
Level 2
9,000 XP
Thermal Whiskers
(Sticker)
Level 3
9,000 XP
Pounce Warning
(Sound)
Level 4
36,000 XP
Ocular Zest
(Spray)
Level 5
54,000 XP
Central Heating
(Charm)