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{{Infobox gadgets|class=All|name=THERMAL VISION|type=Utility|description={{Quote|text=Reveals heat signatures nearby and through smoke. .}}|cooldown=10s|damage=None|stacksize=1|duration=20s|image=Thermal_Vision.png|build=Light|quote={{Quote|text=Reveals heat signatures}}}} | {{Infobox gadgets|class=All|name=THERMAL VISION|type={{Gadget Icon|Utility}} Utility|description={{Quote|text=Reveals heat signatures nearby and through smoke. .}}|cooldown=10s|damage=None|stacksize=1|duration=20s|image=Thermal_Vision.png|build=Light|quote={{Quote|text=Reveals heat signatures}}}} | ||
[[Thermal Vision]] is a [[Light]] class gadget that temporarily alters the user's vision, highlighting contestants and bypassing smoke and dust. | |||
== | == Effects == | ||
== | Thermal Vision can be activated to grant its user temporary thermal vision. Most of the screen willl be a dark color, whereas significant objects are highlighted in white. These objects includes contestants, [[Arena Carriables|barrels]], [[Cash Box|cash boxes]] and a few others. | ||
Thermal Vision is | |||
It also allows its user to see past vision-obstructing objects, such as [[Smoke Grenade|smoke clouds]] and [[Gas|gas clouds]], but also general dust and debris caused by destruction and explosions, making for a clearer view of the area. | |||
Opponents are fully visible even if they are under the effects of the [[Cloaking Device]] or [[Vanishing Bomb]]. If opponents are a long distance away, though, they may not be highlighted during Thermal Vision. | |||
== Usage == | |||
Thermal Vision can be selected as one of three [[Gadgets|gadgets]] of any [[Light]] build loadout. | |||
The primary trigger can be used to toggle on the gadget. It will remain active even while not holding the item for up to 30 seconds, after which it is automatically disabled to recharge. It can also be disabled before this point by toggling it again. | |||
{{Control scheme|gadget=Equip [[Thermal Vision]]|primary-fire=Toggle on <small>(Tap)</small><br>Toggle off <small>(Tap)</small>}} | |||
== Properties == | |||
=== Gadget === | |||
{{Feature icon|Self Targeted}} Can be activated to apply an effect to the contestant that used it. | |||
{{Feature icon|Toggle}} Can be enabled and disabled by reactivating. | |||
{{Feature icon|Single Charge}} Can be used once, then recharges automatically over the cooldown time. | |||
{{Feature icon|Disarms User|negative=true}} Does not stop the user from using their other items while the gadget is active. | |||
=== Effect === | |||
{{Feature icon|Visibility}} Affects the line of sight of the user and/or opponents. Changes the user's viewing mode to thermal vision. | |||
{{Feature icon|Permanent|negative=true}} Disappears by itself after enough time has passed. | |||
== Strategy == | |||
=== Strengths === | |||
* Thermal Vision is an effective counter to [[Light]] contestants using the [[Cloaking Device]], as it will reveal them to the Thermal Vision user. | |||
* Thermal Vision has very short downtimes compared to its maximum duration. | |||
* In confined areas with lots of explosions, dust clouds and other vision-obstructing particles, Thermal Vision often provides the most value. | |||
=== Weaknesses === | |||
* Thermal Vision cannot see [[gas]], which can potentially cause the user to walk into a damaging area unintentionally. | |||
* Far-away contestants may not be revealed by Thermal Vision. | |||
=== Tactics === | |||
* Thermal Vision can be combined with the [[Smoke Grenade]], as it is able to see through the smoke. | |||
== Item Mastery == | |||
Item mastery XP for the Thermal Vision can be earned solely by activating it. | |||
Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization. | |||
{| class="wikitable" | |||
|+XP Breakdown | |||
|- | |||
!Source | |||
!XP Reward | |||
|- | |||
|Activating Thermal Vision | |||
|{{BlueColor|<math>100</math>}} | |||
|- | |||
|Deactivating Thermal Vision | |||
|{{BlueColor|<math>0</math>}} | |||
|} | |||
{{Item Mastery|item=Thermal Vision|levels=5|name2=Thermal Whiskers<br><small>(Sticker)</small>|rarity2=rare|name3=Pounce Warning<br><small>(Sound)</small>|rarity3=rare|name4=Ocular Zest<br><small>(Spray)</small>|rarity4=rare|name5=Central Heating<br><small>(Charm)</small>|rarity5=epic}} | |||
==Gallery== | |||
<gallery widths="310" heights="210" mode="nolines"> | |||
File:TF TUTORIAL THERMAL VISION.mov|Introduction video for the Glitch Grenade. | |||
</gallery> | |||
[[Category:Gadgets]] | [[Category:Gadgets]] | ||
[[Category:Light Build]] | [[Category:Light Build]] |
Revision as of 00:53, 17 July 2024
![]() | |
THERMAL VISION | |
---|---|
| |
Profile | |
Build | Light |
Type | ![]() |
Stats | |
Cooldown | 10s |
Technical | |
Damage | None |
Duration | 20s |
Thermal Vision is a Light class gadget that temporarily alters the user's vision, highlighting contestants and bypassing smoke and dust.
Effects
Thermal Vision can be activated to grant its user temporary thermal vision. Most of the screen willl be a dark color, whereas significant objects are highlighted in white. These objects includes contestants, barrels, cash boxes and a few others.
It also allows its user to see past vision-obstructing objects, such as smoke clouds and gas clouds, but also general dust and debris caused by destruction and explosions, making for a clearer view of the area.
Opponents are fully visible even if they are under the effects of the Cloaking Device or Vanishing Bomb. If opponents are a long distance away, though, they may not be highlighted during Thermal Vision.
Usage
Thermal Vision can be selected as one of three gadgets of any Light build loadout.
The primary trigger can be used to toggle on the gadget. It will remain active even while not holding the item for up to 30 seconds, after which it is automatically disabled to recharge. It can also be disabled before this point by toggling it again.
Controls | PC | PS | XBox | Key |
---|---|---|---|---|
Equip Thermal Vision | 234 | Gadget | ||
Toggle on (Tap) Toggle off (Tap) | R2 | RT | Primary fire |
Properties
Gadget
Self Targeted — Can be activated to apply an effect to the contestant that used it.
Toggle — Can be enabled and disabled by reactivating.
Single Charge — Can be used once, then recharges automatically over the cooldown time.
No Disarm — Does not stop the user from using their other items while the gadget is active.
Effect
Visibility — Affects the line of sight of the user and/or opponents. Changes the user's viewing mode to thermal vision.
Not Permanent — Disappears by itself after enough time has passed.
Strategy
Strengths
- Thermal Vision is an effective counter to Light contestants using the Cloaking Device, as it will reveal them to the Thermal Vision user.
- Thermal Vision has very short downtimes compared to its maximum duration.
- In confined areas with lots of explosions, dust clouds and other vision-obstructing particles, Thermal Vision often provides the most value.
Weaknesses
- Thermal Vision cannot see gas, which can potentially cause the user to walk into a damaging area unintentionally.
- Far-away contestants may not be revealed by Thermal Vision.
Tactics
- Thermal Vision can be combined with the Smoke Grenade, as it is able to see through the smoke.
Item Mastery
Item mastery XP for the Thermal Vision can be earned solely by activating it.
Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization.
Source | XP Reward |
---|---|
Activating Thermal Vision | |
Deactivating Thermal Vision |
Gallery
-
Introduction video for the Glitch Grenade.