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carriables
Line 1: Line 1:
{{User:Raid/Template:RarityTest|common}}
{{Infobox misc|image=Office Chair.png|name=ARENA CARRIABLES|type=Arena object|damage=50}}
{{User:Raid/Template:RarityTest|rare}}
{{User:Raid/Template:RarityTest|epic}}
{{User:Raid/Template:RarityTest|legendary}}


{| class="wikitable"
[[Arena Carriables|Carriables]] are objects in the arena that can be picked up and carried by contestants. They can be thrown and may have special effects.
!Icon
 
!Level
==Overview==
!Name
When a contestant picks up an arena carriable, it will float weightlessly in front of them, allowing them to carry the object around the arena for any duration. The object can also be thrown forwards.
!Rarity
 
!Type
The velocity of the throw increases with each weight class, with the [[Heavy]] throwing carriables the furthest, although the difference is small.  
!Description
 
|-
Thrown carriables (apart from the [[Powder Canister]] and [[Goo Barrel]]) will always deal 50 contact damage to enemy contestants. Depending on the type of object, it may also be destroyed or activated upon impact.
|[[File:Common_ATHLETIC_HAT.png|100px]]
 
!1
[[:Category:Sticky Gadgets|Sticky gadgets]] can be attached to each type of carriable object (although there are few carriables that have enough surface area to support the [[Guardian Turret]] and [[APS Turret]]). Gadgets add weight to carriable objects, causing them to fly with a lower velocity when thrown. Additonally, sticky gadgets that need to be triggered in some way to activate (such as mines and C4) will be disarmed if a carriable object it is placed on is picked up. This removes the possibility of creating a "nuke" or "snuke" with the [[Explosive Canister|explosive canister]] which was very popular during season 1. 
|ATHLETIC HAT
 
|{{User:Raid/Template:RarityTest|common}}
== Usage ==
|HEADWEAR
Contestants can pick up arena carriables from the ground by looking at them so that they are highlighted, and pressing the dedicated pick up key.
|An on-field look for the arena.
|-
|[[File:Rare COACH NAMA TAMA.png|100px]]
!4
|COACH NAMA TAMA
|{{User:Raid/Template:RarityTest|rare}}
|CHARM
|Trust the eggs-pert.
|-
|[[File:Epic HISTORICAL HI-FI.png|100px]]
!2
|HISTORICAL HI-FI
|{{User:Raid/Template:RarityTest|epic}}
|LOWER BACK
|Ear-splitting sound for those who like to lower the boom...box.
|-
|[[File:Legendary CB2_GOOD_EGG-Charm.png|100px]]
!3
|CB2 GOOD EGG
|{{User:Raid/Template:RarityTest|legendary}}
|CHARM
|A limited-edition friend. Lifelong bragging rights.
|}


{| class="wikitable"
After carrying the object around, the contestant can either let go of the object or throw it, causing it to fly forwards in an arc.
!Icon
{{Control scheme|pick-up=Pick up object|primary-fire=Throw object|secondary-fire=Drop object}}
!Level
!Name
!Type
!Description
|-
|{{User:Raid/Template:CosmeticIcon|Common_ATHLETIC_HAT.png|rarity=common}}
!1
|ATHLETIC HAT
|HEADWEAR
|An on-field look for the arena.
|-
|{{User:Raid/Template:CosmeticIcon|Rare COACH NAMA TAMA.png|rarity=rare}}
!4
|COACH NAMA TAMA
|CHARM
|Trust the eggs-pert.
|-
|{{User:Raid/Template:CosmeticIcon|Epic HISTORICAL HI-FI.png|rarity=epic}}
!2
|HISTORICAL HI-FI
|LOWER BACK
|Ear-splitting sound for those who like to lower the boom...box.
|-
|{{User:Raid/Template:CosmeticIcon|Legendary CB2_GOOD_EGG-Charm.png|rarity=legendary}}
!3
|CB2 GOOD EGG
|CHARM
|A limited-edition friend. Lifelong bragging rights.
|}


<tabber>
==Types of Carriable==
|-|OB=
===Barrels===
===Battle Pass===
Barrels spawn at random locations throughout the arena, at a random density and distribution. It is possible for no barrels to be present in a round. Barrels are utility items that can be thrown, which will activate the barrel to trigger its effects.
{{Main|Battle Pass}}
{| class="wikitable"
{| class="wikitable"
|+
!Image
!Image
!Level
!Name
!Rarity
!Type
!Type
!Description
!Effect
|-
|[[File:Legendary_OSPUZE POURIN'-AKM.png|100px]]
!1
|OSPUZE POURIN'
|{{User:Raid/Template:RarityTest|legendary}}
|WEAPON SKIN // [[AKM]]
|Show our sponsor [[OSPUZE]] that you're ready to pour on the chaos with this skin.
|-
|[[File:Rare_OSPUZE PULL TAB.png|100px]]
!2
|OSPUZE PULL TAB
|{{User:Raid/Template:RarityTest|rare}}
|WEAPON CHARM
|For contestants who pop the lid off conventional tactics.
|-
|-
|[[File:Epic_OSPUZE BOLD.png|100px]]
|[[File:Explosive Barrel.png|50px]]
!3
|[[Explosive Canister]]
|OSPUZE BOLD
|Flies straight forward instead of in an arc. After a few moments, creates a destructive explosion.
|{{User:Raid/Template:RarityTest|epic}}
|STICKER
|[[OSPUZE]] CEO [[Sofia Petronelle]] wants you to be bold and leave your mark.
|-
|-
|[[File:Rare_OSPUZE NAMA TAMA.png |100px]]
|[[File:Toxic Barrel.png|50px]]
!4
|[[Gas Canister]]
|OSPUZE NAMA TAMA
|Upon impact, starts leaking [[Gas|gas]]. After a while, implodes into a temporary [[Gas|gas cloud]].
|{{User:Raid/Template:RarityTest|rare}}
|SPRAY
|For [[Nama Tama]], happiness is only an [[OSPUZE]] Pro Juice away.  
|-
|-
|[[File:Legendary_OSPUZE POPPIN'-M11.png|100px]]
|[[File:Powder Barrel.png|50px]]
!5
|[[Powder Canister]]
|OSPUZE POPPIN'
|Upon impact, creates a temporary [[Smoke|smoke cloud]] to obscure vision.
|{{User:Raid/Template:RarityTest|legendary}}
|WEAPON SKIN // [[M11]]
|Let our fans and [[OSPUZE]] CEO [[Sofia Petronelle]] know that you're ready to take your performance to the next level.
|-
|-
|[[File:Rare_BOBTAIL BANDIT.png|100px]]
|[[File:GlitchBarrel-LowQualityTransparent.png|50px]]
!6
|[[Glitch Barrel]]
|BOBTAIL BANDIT
|Upon impact, creates the [[glitch]] effect to disable gadgets.  
|{{User:Raid/Template:RarityTest|rare}}
|STICKER
|Speaking meta-fur-kitty, this could steal the show.
|-
|-
|[[File:Rare_OSPUZE QUENCH.png|100px]]
|[[File:Goo Barrel.png|50px]]
!7
|[[Goo Barrel]]
|OSPUZE QUENCH
|Upon impact, creates a [[Goo]] wall, acting like a stronger [[Goo Grenade]].
|{{User:Raid/Template:RarityTest|rare}}
|WEAPON CHARM
|When you need a little boost, reach for [[OSPUZE]]. Let it breathe.
|-
|-
|[[File:Legendary_OSPUZE PERFORMIN'-M60.png|100px]]
|[[File:Flammable Barrel.png|50px]]
!8
|[[Oil Barrel]]
|OSPUZE PERFORMIN'
|Upon impact, catches on fire. After a while, creates a destructive explosion that also spreads [[Fire]].
|{{User:Raid/Template:RarityTest|legendary}}
|WEAPON SKIN // [[M60]]
|Let our fans and [[OSPUZE]] CEO [[Sofia Petronelle]] know that you're ready to take your performance to the next level.
|-
|[[File:Epic_SPILL PROOF.png|100px]]
!9
|SPILL PROOF
|{{User:Raid/Template:RarityTest|epic}}
|EMOTE
|Remember to keep a steady grip on your beverage can.
|-
|[[File:Rare_OSPUZE PYRO PINT-Pyro_Grenade.png|100px]]
!10
|OSPUZE PYRO PINT
|{{User:Raid/Template:RarityTest|rare}}
|WEAPON SKIN //  [[Pyro Grenade]]
|Pop. Throw. Explode.
|-
|[[File:Rare_OSPUZE BILLBOARD.png|100px]]
!11
|OSPUZE BILLBOARD
|{{User:Raid/Template:RarityTest|rare}}
|SPRAY
|Brought to you by one of our generous [[sponsors]].
|-
|[[File:Rare_OSPUZE GRIP.png|100px]]
!12
|OSPUZE GRIP
|{{User:Raid/Template:RarityTest|rare}}
|WRIST
|[[OSPUZE]] CEO [[Sofia Petronelle]]'s got your wrist - and your back.
|-
|[[File:Rare_OSPUZE PRO JUICE.png|100px]]
!13
|OSPUZE PRO JUICE
|{{User:Raid/Template:RarityTest|rare}}
|WEAPON CHARM
|For contestants who plan to aim higher and shoot faster.
|-
|[[File:Rare_OCTOPUZE.png|100px]]
!14
|OCTOPUZE
|{{User:Raid/Template:RarityTest|rare}}
|STICKER
|When eight arms aren't enough, fuel up with a sip of [[OSPUZE]].
|-
|[[File:Rare_OSPUZE OB SIX PACK.png|100px]]
!15
|OSPUZE OB SIX PACK
|{{User:Raid/Template:RarityTest|rare}}
|LOWER BACK
|A limited-edition six pack from CEO [[Sofia Petronelle]] for our OB contestants.
|-
|[[File:Epic_OSPUZE OB-STRUCTOR_Outfit.png|100px]]
!16
|OSPUZE OB-STRUCTOR
|{{User:Raid/Template:RarityTest|epic}}
|OUTFIT
|A limited-edition outfit from CEO [[Sofia Petronelle]] for our OB contestants.  
|}
|}
</tabber>


<!--
===Decor===
===Season 3===
[[File:Office_Chair.png|right|100x100px]]
<tabber>
Decor spawns at fixed locations in each arena. This includes objects such as chairs, small tables, and potted plants. They can be picked up and thrown to deal contact damage, but will always break upon impact. Decor that can be picked up is never bigger than a [[Heavy]] contestant. If a decor object can be picked up, it will show a blue outline when hovered over.
|-|Rookie=
 
{| class="wikitable"
===Cash Box===
|+Stage Rewards
[[File:Cash_Box.png|right|100x100px]]
|-
{{Main|Cash Box}}
!Image
An important object in [[Cashout]] rounds. It spawns at a random location as a [[vault]] that must be unlocked by contestants, who are then tasked with bringing the cash box to a [[Cashout Station|cashout station]] to extract its cash for their team. It cannot be destroyed.
!Stage
 
!Name
===Revive Statue===
!Rarity
[[File:THE-FINALS Revive-Statue.png|right|100x100px]]
!Type
{{Main|Revive Statue}}
!Description
Dropped by contestants when they are eliminated. They can be used by contestants of the same team to revive the contestant. Revive Statues cannot be destroyed and can only be picked up by contestants of the same team.
|-
 
|[[File:Rare COACH NAMA TAMA.png|100px]]
===Limited Time Carriables===
!1
|COACH NAMA TAMA
|{{User:Raid/Template:RarityTest|rare}}
|CHARM
|Trust the eggs-pert.
|}
{| class="wikitable"
|+Circuit Rewards
|-
!Image
!Contracts
!Name
!Rarity
!Type
!Description
|-
|[[File:Temp_S2_Rookie_Currency.png|100px]]
!7
|MULTIBUCKS ({{MultibuckIcon}} 125)
|{{User:Raid/Template:RarityTest|legendary}}
|CURRENCY
|
|}
|-|Challenger=
{| class="wikitable"
|+Stage Rewards
|-
!Image
!Stage
!Name
!Rarity
!Type
!Description
|-
|[[File:Epic_ENGIMO_SKIMMER-Spear.png|100px]]
!1
|ENGIMO SKIMMER
|{{User:Raid/Template:RarityTest|epic}}
|SKIN // [[Spear]]
|ENGIMO: Beyond boundaries; within reach.
|-
|[[File:Rare_ENGIMO_FACET_SHADES.png|100px]]
!2
|ENGIMO FACET SHADES
|{{User:Raid/Template:RarityTest|rare}}
|FACEWEAR
|ENGIMO: Beyond boundaries; within reach.
|-
|[[File:Epic_ENGIMO_SKIMMER-Recurve_Bow.png|100px]]
!3
|ENGIMO SKIMMER
|{{User:Raid/Template:RarityTest|epic}}
|SKIN // [[Recurve Bow]]
|ENGIMO: Beyond boundaries; within reach.
|-
|[[File:Epic_ENGIMO_SWIFT_COMMS.png|100px]]
!4
|ENGIMO SWIFT COMMS
|{{User:Raid/Template:RarityTest|epic}}
|UPPER BODY
|ENGIMO: Beyond boundaries; within reach.
|}
{| class="wikitable"
|+Circuit Rewards
|-
!Image
!Contracts
!Name
!Rarity
!Type
!Description
|-
|[[File:Epic_ENGIMO_SKIMMER-Dual_Blades.png|100px]]
!28
|ENGIMO SKIMMER
|{{User:Raid/Template:RarityTest|epic}}
|SKIN // [[Dual Blades]]
|ENGIMO: Beyond boundaries; within reach.
|}
|-|Pro=
{| class="wikitable"
{| class="wikitable"
|+Stage Rewards
|-
!Image
!Image
!Stage
!Carriable
!Name
!Rarity
!Type
!Description
!Description
|-
|-
|[[File:Epic_ISEUL-T SLIP SNEAKS.png|100px]]
|[[File:Carriables Jack-o-lantern temp.png|100px]]
!1
|Jack-o-lantern
|ISEUL-T SLIP SNEAKS
|Jack-o-lanterns are available during the 'Trick or Treat' [[World Tour]] event and spawn at fixed locations in the arena. They can be picked up and thrown to deal 125 damage to enemy contestants on direct impact.
|{{User:Raid/Template:RarityTest|epic}}
|FEET
|ISEUL-T: Transcending Realities.
|-
|-
|[[File:Epic_ISEUL-T ASYM PANTS.png|100px]]
|[[File:Carriable Snowman hat.png|100px]]
!2
|Snowman hat
|ISEUL-T ASYM PANTS
|Snowman hats were available during the 'Happy Holidays!' [[Events|event]] and spawned on the heads of snowmen on [[Monaco]]. They could be picked up and thrown to deal damage to enemy contestants on direct impact.
|{{User:Raid/Template:RarityTest|epic}}
|LOWER BODY
|ISEUL-T: Transcending Realities.
|-
|[[File:Common_ISEUL-T BLOCK SET.png|100px]]
!3
|ISEUL-T BLOCK SET
|{{User:Raid/Template:RarityTest|common}}
|FACEWEAR
|ISEUL-T: Transcending Realities.
|-
|[[File:Rare ISEUL-T BUCKET HAT.png|100px]]
!3
|ISEUL-T BUCKET HAT
|{{User:Raid/Template:RarityTest|rare}}
|HEADWEAR
|Hold on to your ISEUL-T bucket hat, brought to you by ISEUL-T.
|-
|[[File:Epic_ISEUL-T BIAS BAG.png|100px]]
!4
|ISEUL-T BIAS BAG
|{{User:Raid/Template:RarityTest|epic}}
|LOWER BACK
|ISEUL-T: Transcending Realities.
|}
|}
{| class="wikitable"
|+Circuit Rewards
|-
!Image
!Contracts
!Name
!Rarity
!Type
!Description
|-
|[[File:Epic_ISEUL-T BIAS JACKET.png|100px]]
!28
|ISEUL-T BIAS JACKET
|{{User:Raid/Template:RarityTest|epic}}
|UPPER BODY
|ISEUL-T: Transcending Realities.
|}
|-|Masters=
{| class="wikitable"
|+Stage Rewards
|-
!Image
!Stage
!Name
!Rarity
!Type
!Description
|-
|[[File:Rare_DISSUN_RELAY_SPECS.png|100px]]
!1
|DISSUN RELAY SPECS
|{{User:Raid/Template:RarityTest|rare}}
|FACEWEAR
|DISSUN: Energy for your reality.
|-
|[[File:Rare_DISSUN POLARITY PANTS.png|100px]]
!2
|DISSUN POLARITY PANTS
|{{User:Raid/Template:RarityTest|rare}}
|LOWER BODY
|DISSUN: Energy for your reality.
|-
|[[File:Epic_DISSUN RESISTOR.png|100px]]
!3
|DISSUN RESISTOR
|{{User:Raid/Template:RarityTest|epic}}
|LOWER BODY
|DISSUN: Energy for your reality.
|-
|[[File:Rare_DISSUN_HOODIE.png|100px]]
!4
|DISSUN HOODIE
|{{User:Raid/Template:RarityTest|rare}}
|UPPER BODY
|DISSUN: Energy for your reality.
|}
{| class="wikitable"
|+Circuit Rewards
|-
!Image
!Contracts
!Name
!Rarity
!Type
!Description
|-
|[[File:Epic_DISSUN_MAGNETIC_FIELD.png|100px]]
!28
|DISSUN MAGNETIC FIELD
|{{User:Raid/Template:RarityTest|epic}}
|BODY PAINT
|DISSUN: Energy for your reality.
|}
</tabber>
-->


==Trivia==


==Network Conditions==
*In [[Pre-Release#Closed Beta 2 (CB2)|Closed Beta 2]], the amount of contestants eliminated using a flower pot was tracked, totaling 392 (see [[Pre-Release#/media/File:THE FINALS CB2 Stats.png|Infographic for Closed Beta 2]]).
{| class="wikitable"
*In [[Pre-Release#Closed Beta 1 (CB1)|Closed Beta 1]], a movement mechanic called 'prop surfing' was discovered. When dropping an object directly below a contestants feet while they were moving, they could temporarily stand on the object and be quickly launched forward. This was later patched out.
!Image
*The mechanic for picking up arena carriables was at one point referred to as the 'gravity glove' in the [[Patchnotes#CB1 Patch 4|CB1 Patch 0.4]] notes, though this term was never used again despite several mentions of arena carriables.
!Condition
!Meaning
|-
|[[File:Packet Loss Icon.png|32px]]
|Packet Loss
|Packets traveling between the client and server are lost.
|-
|[[File:High Latency Icon.png|32px]]
|High Latency
|Packets take an unusually long time to travel between the client and server.
|-
|[[File:High Jitter Icon.png|32px]]
|High Jitter
|Packets take variably different times to travel between the client and server.
|-
|[[File:Server Performance Icon.png|32px]]
|Server Performance
|The server is experiencing issues.
|}

Revision as of 00:27, 1 November 2024

ARENA CARRIABLES
TypeArena object
Damage50

Carriables are objects in the arena that can be picked up and carried by contestants. They can be thrown and may have special effects.

Overview

When a contestant picks up an arena carriable, it will float weightlessly in front of them, allowing them to carry the object around the arena for any duration. The object can also be thrown forwards.

The velocity of the throw increases with each weight class, with the Heavy throwing carriables the furthest, although the difference is small.

Thrown carriables (apart from the Powder Canister and Goo Barrel) will always deal 50 contact damage to enemy contestants. Depending on the type of object, it may also be destroyed or activated upon impact.

Sticky gadgets can be attached to each type of carriable object (although there are few carriables that have enough surface area to support the Guardian Turret and APS Turret). Gadgets add weight to carriable objects, causing them to fly with a lower velocity when thrown. Additonally, sticky gadgets that need to be triggered in some way to activate (such as mines and C4) will be disarmed if a carriable object it is placed on is picked up. This removes the possibility of creating a "nuke" or "snuke" with the explosive canister which was very popular during season 1.

Usage

Contestants can pick up arena carriables from the ground by looking at them so that they are highlighted, and pressing the dedicated pick up key.

After carrying the object around, the contestant can either let go of the object or throw it, causing it to fly forwards in an arc.

Controls PC PS XBox Key
Throw object
 
R2
RT
Primary fire
Drop object
 
L2
LT
Secondary fire
Pick up object
F
X
Pick up

Types of Carriable

Barrels

Barrels spawn at random locations throughout the arena, at a random density and distribution. It is possible for no barrels to be present in a round. Barrels are utility items that can be thrown, which will activate the barrel to trigger its effects.

Image Type Effect
Explosive Canister Flies straight forward instead of in an arc. After a few moments, creates a destructive explosion.
Gas Canister Upon impact, starts leaking gas. After a while, implodes into a temporary gas cloud.
Powder Canister Upon impact, creates a temporary smoke cloud to obscure vision.
Glitch Barrel Upon impact, creates the glitch effect to disable gadgets.
Goo Barrel Upon impact, creates a Goo wall, acting like a stronger Goo Grenade.
Oil Barrel Upon impact, catches on fire. After a while, creates a destructive explosion that also spreads Fire.

Decor

Decor spawns at fixed locations in each arena. This includes objects such as chairs, small tables, and potted plants. They can be picked up and thrown to deal contact damage, but will always break upon impact. Decor that can be picked up is never bigger than a Heavy contestant. If a decor object can be picked up, it will show a blue outline when hovered over.

Cash Box

Main Page: Cash Box

An important object in Cashout rounds. It spawns at a random location as a vault that must be unlocked by contestants, who are then tasked with bringing the cash box to a cashout station to extract its cash for their team. It cannot be destroyed.

Revive Statue

Main Page: Revive Statue

Dropped by contestants when they are eliminated. They can be used by contestants of the same team to revive the contestant. Revive Statues cannot be destroyed and can only be picked up by contestants of the same team.

Limited Time Carriables

Image Carriable Description
Jack-o-lantern Jack-o-lanterns are available during the 'Trick or Treat' World Tour event and spawn at fixed locations in the arena. They can be picked up and thrown to deal 125 damage to enemy contestants on direct impact.
Snowman hat Snowman hats were available during the 'Happy Holidays!' event and spawned on the heads of snowmen on Monaco. They could be picked up and thrown to deal damage to enemy contestants on direct impact.

Trivia

  • In Closed Beta 2, the amount of contestants eliminated using a flower pot was tracked, totaling 392 (see Infographic for Closed Beta 2).
  • In Closed Beta 1, a movement mechanic called 'prop surfing' was discovered. When dropping an object directly below a contestants feet while they were moving, they could temporarily stand on the object and be quickly launched forward. This was later patched out.
  • The mechanic for picking up arena carriables was at one point referred to as the 'gravity glove' in the CB1 Patch 0.4 notes, though this term was never used again despite several mentions of arena carriables.