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Terminal Attack: Difference between revisions

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Terminal Attack is 5v5, single-life, attack-and-defend game mode in which contestants take turns delivering the decryption key to the terminal and the best of seven rounds wins. Attackers are tasked with completing the decryption, while defenders must prevent it by any means necessary.
Terminal Attack is 5v5, single-life, attack-and-defend game mode in which contestants take turns delivering and using the decryption key to the terminal. Attackers are tasked with completing the decryption, while defenders must prevent it by any means necessary.


'''No healing. No revive. One life.''' Players can regenerate health up to 100, and gadgets do not regenerate at all, so engage with caution and go in with a plan. The [[Defibrillator]] and [[Healing Beam]] are also disabled in this gamemode.
'''No healing. No revive. One life.''' Players can regenerate health up to 100, and gadgets do not regenerate at all, so engage with caution and go in with a plan. The [[Defibrillator]] and [[Healing Beam]] are also disabled in this gamemode.

Revision as of 10:53, 13 June 2024

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File:TF TerminalAttack Intro.mp4
Terminal Attack
“A 5v5 attack & defend mode played over multiple rounds where teams take turns defending and attacking an objective.”
Overview


Terminal Attack is 5v5, single-life, attack-and-defend game mode in which contestants take turns delivering and using the decryption key to the terminal. Attackers are tasked with completing the decryption, while defenders must prevent it by any means necessary.

No healing. No revive. One life. Players can regenerate health up to 100, and gadgets do not regenerate at all, so engage with caution and go in with a plan. The Defibrillator and Healing Beam are also disabled in this gamemode.

Win Conditions

Attacker Win: Defenders are all eliminated, or Terminal is successfully decrypted.

Defender Win: Round timer runs out, Terminal is decryption is stopped, or Attackers are all eliminated and the Terminal is not being decrypted.

Arenas