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The M11 is the default weapon for the Light Build. It is notable for having a combination of High Fire Rate and a Large Magazine Capacity. Its recoil is also relatively easy to manage for inexperienced players. | The M11 is the default weapon for the Light Build. It is notable for having a combination of High Fire Rate and a Large Magazine Capacity. Its recoil is also relatively easy to manage for inexperienced players. | ||
It is best utilized in close-combat situations and is typically hip-fired. It is also | It is best utilized in close-combat situations, like defending indoor objectives, and is typically hip-fired. It is also reliable in medium engagements, although it is recommended to ADS at medium ranges and longer. | ||
===Strengths and Weaknesses=== | ===Strengths and Weaknesses=== |
Revision as of 18:33, 24 April 2023
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M11 | |
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Magazine Size | 40 |
General Data | |
Related Quests |
“Fast-firing but erratic; Machine pistol-class firearm.”
Overview
The M11 is the default weapon for the Light Build. It is notable for having a combination of High Fire Rate and a Large Magazine Capacity. Its recoil is also relatively easy to manage for inexperienced players.
It is best utilized in close-combat situations, like defending indoor objectives, and is typically hip-fired. It is also reliable in medium engagements, although it is recommended to ADS at medium ranges and longer.
Strengths and Weaknesses
The M11 is a powerhouse in close quarters combat, and can be devilishly deceptive with a supressor attached. It is easily capable of eliminating all but the most bulky of contestants with ease should you be able to get close to your target. Ultimately it's biggest weakness is it's poor performance at range. The M11 is best used for quick hit and runs against targets, a sustained firefight at range is a untenable situation.