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{{Quote|text=A few quick dashes to close distance or dodge out of harm's way}} | {{Quote|text=A few quick dashes to close distance or dodge out of harm's way}} | ||
The Evasive Dash is a [[Builds| | The Evasive Dash is a [[Builds#Light Build|Light Build]] specialization that allows the user to dash in any direction up to three times in short intervals. It enables quick movement throughout the arena, in the air and on the ground. This specialization is commonly used in combination with the [[Sword]], but also has great use for other weapons that benefit from closing in fast such as the [[M11]]. | ||
=== Strengths and Weaknesses === | === Strengths and Weaknesses === | ||
The Evasive Dash is a very strong tool to allow the already nimble Light | The Evasive Dash is a very strong tool to allow the already nimble Light Build to thrive even more. It enables freedom of movement, and allows the user to be more aggressive in combat, while also offering the mobility to disengage from a risky fight. The biggest limitation of the Evasive Dash is its limited use when in large open areas, as well as the cooldown after the three dashes, making it less reliable when an attack does not reach its climax within the first handful of seconds. After this, the user could become vulnerable to a counter attack. Furthermore, the Evasive Dash could result in overlooking traps such as mines. |
Revision as of 15:28, 22 May 2023
“A few quick dashes to close distance or dodge out of harm's way”
The Evasive Dash is a Light Build specialization that allows the user to dash in any direction up to three times in short intervals. It enables quick movement throughout the arena, in the air and on the ground. This specialization is commonly used in combination with the Sword, but also has great use for other weapons that benefit from closing in fast such as the M11.
Strengths and Weaknesses
The Evasive Dash is a very strong tool to allow the already nimble Light Build to thrive even more. It enables freedom of movement, and allows the user to be more aggressive in combat, while also offering the mobility to disengage from a risky fight. The biggest limitation of the Evasive Dash is its limited use when in large open areas, as well as the cooldown after the three dashes, making it less reliable when an attack does not reach its climax within the first handful of seconds. After this, the user could become vulnerable to a counter attack. Furthermore, the Evasive Dash could result in overlooking traps such as mines.