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{{Item Mastery|item=Smoke Grenade}} | {{Item Mastery|item=Smoke Grenade}} | ||
== History == | |||
{| class="wikitable" | |||
!Patch !!<center>Changes</center> | |||
|- | |||
|[[Update:5.0.0|5.0.0]] || | |||
*Added the ability for Medium contestants to equip Smoke Grenades | |||
*Added the ability for Heavy contestants to equip Smoke Grenades | |||
|- | |||
|[[Update:4.2.0|4.2.0]] || | |||
*Increased ‘smoke entity duration’ from 15s to 17.5s. This means enemy health bars and outlines will not show through the smoke until the effect properly begins to disappear | |||
|- | |||
|[[Update:3.0.0|3.0.0]] || | |||
*Increased ammo count from 2 to 3 | |||
*Increased cooldown from 45s to 50s | |||
|- | |||
|} | |||
[[Category:Gadgets]] | [[Category:Gadgets]] | ||
[[Category:Light Build]] | [[Category:Light Build]] | ||
[[Category:Medium Build]] | |||
[[Category:Heavy Build]] |
Revision as of 18:01, 19 February 2025

The Smoke Grenade is a Light, Medium and Heavy class thrown gadget that creates a cloud of smoke to block vision in an area.
Usage
The Smoke Grenade can be selected as one of three gadgets for any loadout.
Holding the primary trigger will prepare a high-velocity overhand throw. Holding the secondary trigger will prepare a low-velocity underhand throw. While preparing a throw, the gadget's trajectory is indicated up to the point where it bounces off a surface. Swapping to a different item will cancel the throw. Releasing the trigger throws the gadget.
Controls | PC | PS | XBox | Key |
---|---|---|---|---|
Equip Smoke Grenade | 234 | Gadget | ||
Prepare overhand throw (Hold) Overhand Throw (Release) | R2 | RT | Primary fire | |
Prepare underhand throw (Hold) Underhand Throw (Release) | L2 | LT | Secondary fire |
Stats
Effects
The Smoke Grenade can be deployed by throwing it. The first time it impacts on a surface or contestant, it bounces away. On its second impact, it triggers to create a cloud of smoke that blocks vision in the area.
If the smoke cloud is near an active fire, the fire will be put out by the smoke.
Properties
Gadget
Grenade — Can be thrown like a grenade, meaning overhand or underhand. The trajectory and impact point are shown as an indicator.
Multiple Charges — Can be used 3 times. When a charge is used, it automatically recharges over the cooldown time.
Projectile
Projectile — Gets affected by gravity and has a travel time.
Bounce — Bounces away when the projectile collides with a surface or contestant. For the Smoke Grenade, this happens exactly once.
Trigger on Impact — Can fly for any amount of time and triggers when the projectile collides with a surface or contestant. For the Smoke Grenade, this happens only on the second impact.
Interceptible — Can be removed by the APS Turret, nullifying its effects. This causes the turret to lose some health.
Reshapeable — Can be reshaped by the Data Reshaper into a piece of decor by opponents.
Not Damaging — Hitting a contestant directly with the projectile does not deal damage.
Not Destructible — Cannot be destroyed by receiving damage such as from bullets or explosions.
Smoke
Usable by Opponents — Can be used by opponents to their advantage.
Visibility — Affects the line of sight of the user and/or opponents. The smoke cloud blocks vision.
Not Attached — Does not attach to a surface upon deployment. The smoke cloud will remain stationary.
Not Damaging — Does not inflict damage.
Guide
Strengths
- The Smoke Grenade can provide cover when needed such as when stealing a Cashout or when reviving a teammate.
- The Smoke Grenade puts out fires in the surrounding area.
Item Mastery
Item mastery XP for the Smoke Grenade can be earned solely by deploying it.
Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization.
Source | XP Reward |
---|---|
Deploying the Smoke Grenade | 200 |
History
Patch | |
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5.0.0 |
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4.2.0 |
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3.0.0 |
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