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GOLD DUST - GOLDEN - ?
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PHANTOM SHINE - METALLIC GREY - ?
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LOADED CHERUB - WHITE & RED - 1020 C
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LET IT BREATHE - OSPUZE - 5 VR
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WRECK THE ARENA - ISEUL-T - 5 VR
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The AKM is the standard assault rifle given to [[Builds#Medium Build|Medium Builds]]. With a quick fire rate, decent recoil, and overall good performance, the AKM is a reliable weapon for the Medium Build. | The AKM is the standard assault rifle given to [[Builds#Medium Build|Medium Builds]]. With a quick fire rate, decent recoil, and overall good performance, the AKM is a reliable weapon for the Medium Build. | ||
=== Pros | === Pros and Cons === | ||
The AKM is a Jack-of-all-trades, master of none. With an average damage output, manageable recoil, and a 36 round magazine. It reflects its real world counterpart as a well balanced and reliable weapons platform. In THE FINALS the AKM is considered the "Golden standard" of weapons and can flex into a variety of playstyles within the Medium class. Its decent DPS and chugging firerate makes it great for putting out consistent punishment, able to partake in both an aggressive skirmish, or a solid defensive play. You won't be the best defender or attacker on your team, but you will have a reliable weapon that lets you flex into whatever role is most important. Making the AKM a forgiving and a reliable option for a neutral playstyle. | The AKM is a Jack-of-all-trades, master of none. With an average damage output, manageable recoil, and a 36 round magazine. It reflects its real world counterpart as a well balanced and reliable weapons platform. In THE FINALS the AKM is considered the "Golden standard" of weapons and can flex into a variety of playstyles within the Medium class. Its decent DPS and chugging firerate makes it great for putting out consistent punishment, able to partake in both an aggressive skirmish, or a solid defensive play. You won't be the best defender or attacker on your team, but you will have a reliable weapon that lets you flex into whatever role is most important. Making the AKM a forgiving and a reliable option for a neutral playstyle. | ||
Revision as of 20:49, 30 October 2023
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AKM | |
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Magazine Size | 36 |
General Data | |
Related Quests |
Overview
The AKM is the standard assault rifle given to Medium Builds. With a quick fire rate, decent recoil, and overall good performance, the AKM is a reliable weapon for the Medium Build.
Pros and Cons
The AKM is a Jack-of-all-trades, master of none. With an average damage output, manageable recoil, and a 36 round magazine. It reflects its real world counterpart as a well balanced and reliable weapons platform. In THE FINALS the AKM is considered the "Golden standard" of weapons and can flex into a variety of playstyles within the Medium class. Its decent DPS and chugging firerate makes it great for putting out consistent punishment, able to partake in both an aggressive skirmish, or a solid defensive play. You won't be the best defender or attacker on your team, but you will have a reliable weapon that lets you flex into whatever role is most important. Making the AKM a forgiving and a reliable option for a neutral playstyle.
Weapon Skins
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CRISS-CROSS CLASH - BLUE - 1000 C
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CRISS-CROSS CLASH - WHITE - 1000 C
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DIGITAL DISRUPTION - GREEN - ?
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DIGITAL DISRUPTION - Blue - ?
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DIGITAL DISRUPTION - Pink - ?
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STANDARD ISSUE - FREE
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DYE JOB - BLUE - FREE
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DYE JOB - CYAN - FREE
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DYE JOB - PINK - FREE
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DYE JOB - RED - FREE
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DYE JOB - WHITE - FREE
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DYE JOB - YELLOW - FREE
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UNIFORM LACQUER - BEIGE - ?
Trivia
During Closed Beta 2 it was discovered that in the tutorial video the AKM had a "Closed Beta Shine" skin like the M11 (CB1) and Sledgehammer (CB2) has. It's possible that it was originally the Diamond Reward skin for CB2, or a tease for a future reward.