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Revision as of 17:13, 11 March 2024 by Mekk (talk | contribs) (Created page with "{{Stub}} {{InfoGridCards | classes1 = card--col3 | header1 = Overview | text1 = This glitchy, neon-filled cityscape exists in the loading realm of the game show and features a mix of vertical and horizontal gameplay. Voxel bridges create pathways between buildings, and pieces of floating, glitched geometry allow contestants to parkour through the arena. Partially loaded and out-of-place, SYS$HORIZON is a sight to behold, especially at night. | classes2 = card--col3 | ima...")
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yep

Overview
This glitchy, neon-filled cityscape exists in the loading realm of the

game show and features a mix of vertical and horizontal gameplay. Voxel bridges create pathways between buildings, and pieces of floating, glitched geometry allow contestants to parkour through the arena. Partially loaded and out-of-place,

SYS$HORIZON is a sight to behold, especially at night.

Loading Screens

Map Variants
STANDARD ISSUE
A standard arena, ready for destruction.