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Content and Bug Fixes

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Animation

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  • Fix for rare cases where animations could get stuck in the charge and slam pose
  • Fix for animations looking wrong when quickly inspecting after throwing a carriable
  • Added a potential fix to audio issues that caused weapon sounds to loop or not make any sounds  

Contracts

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  • Fixed a bug with the contract for interrupting steals that would sometimes not reward players properly

Game Modes

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Cashout Gamemodes

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  • The flashing indication on the cashout station marker now plays for everyone, regardless of which team is stealing the cashout
  • Fix for vaults no longer spawning when two cashouts are completed in the exact same frame
  • Fixed the bug that turned leaking gas canisters into shields when picked up
  • Fixed an issue that caused gamemode objects (Cashboxes, Transfer stations, etc.) to “bounce” up and down in situations where they think they are out of bounds
  • Fixed an issue near the park shed that allowed the cashbox to fall out of the gameplay space
  • Re-fractured wall destruction into larger chunks to reduce the amount of small-scale debris and make destruction more consistent with other maps

Kyoto, Seoul & Skyway Stadium

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  • Objective spawns have been added back to moving platforms and elevators  
  • Fixed an issue where input could become locked when using the Mesh Shield and inverted vertical camera control

Performance & Stability

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  • Fixed an issue that caused the contestant selection portion of the pre-round not to show
  • Added a new cheating detection rule
  • Fixed characters being stretched in strange ways when using an aspect ratio narrower than 16:9
  • Added an accessibility option to make the flashbang blackout the screen,  instead of a whiteout
  • Added input hints to the settings menu

Specializations

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Grapple Hook

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  • Added improved targeting, to solve the recurring bug where the hook would hit invisible targets
  • Fixed an issue that allowed players to interrupt dashes by emoting, making them lunge further than intended
  • Fixed an issue where explosive damage in the damage log would show the weapon that triggered the explosion instead of the explosion itself
  • Gameplay UI is hidden while in the settings menu so that it's not visible while in the Video settings
  • Made sure the Matchmaking information widget snaps to the correct location in ultra-wide resolutions
  • Added input hints to all items when equipping
  • Added the emerald rewards on the World Tour info screen
  • Fixed an issue where the wrong sponsor might be shown in the map introduction sequence